New types of facilities include prisons, schools, libraries, museums, marinas, hospitals and arcologies. It had a near-isometric dimetric view (similar to the earlier Maxis-published A-Train) instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways. SimCity 2000 was a major extension of the concept. The unexpected and enduring success of the original SimCity, combined with the relative lack of success with other " Sim" titles, finally motivated the development of a sequel. While its predecessor pioneered the city-building genre of video games, SimCity 2000 would become the model upon which subsequent urban simulators would be based over the course of the next decades.Ī screenshot of a city during an intermediate stage of the game An approximate total of 4.23 million copies of SimCity 2000 have been sold, mainly in the United States, Europe and Japan. SimCity 2000 was critically praised for its vibrant and detailed graphics, improved control menu, gameplay and music. Importance is put on increasing the standard of living of the population, maintaining a balance between the different sectors, and monitoring the region's environmental situation to prevent the settlement from declining and going bankrupt, as extreme deficit spending gets a game over. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure and collect taxes for further development of the city. SimCity 2000 is played from an isometric perspective as opposed to the previous title, which was played from a top-down perspective. It is the successor to SimCity Classic and was released for Apple Macintosh personal computers in 1993, after which it was released on other platforms over the following years, such as the Sega Saturn and SNES game consoles in 1995 and the PlayStation in 1996. Continued abuse of our services will cause your IP address to be blocked indefinitely.SimCity 2000 is a city-building simulation video game jointly developed by Will Wright and Fred Haslam of Maxis. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits. We strongly recommend you stop using this browser until this problem is corrected.
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